Minification



The textureLOD EXTension enables both the Application and the Texture Manager to
    • REDUCE the Working set of Texture Levels (optimization)
    • CONTROL over Minification / Magnification filter Selection
CLAMP min-max Coefficients :
    • glTexParameterf (
        GL_TEXTURE_[n]D,
        GL_TEXTURE_{ MIN, MAX }_LOD_SGIS,
        (GLfloat) value );
Image Array Availability :
    • glTexParameteri (
        GL_TEXTURE_[n]D,
        GL_TEXTURE_{ BASE*, MAX }_LEVEL_SGIS,
        (GLint) value );